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HUANG He

I received my undergraduate degree in Animation from Communication University of China and then served China Film Group for three years. During that time, I had participated in the production of more than forty movies such as Curse of the Golden Flower, A World without Thieves, Ultraviolet, The Postmodern Life of My Aunt and Peacock.

Name of Supervisor:
Dr McGee Kevin

Proposed Thesis Title:
Creating Magic: Special Effects Remediate Movies and Video Games

Proposed Abstract:
Both films and video games are the most popular forms of entertainment in the modern age. At the same time, they continue to copy forms of attraction and borrowing ideas from each other in an increasingly rapid pace. No on account can we ignore the usage of special effects in films and video games. Today’s game audiences expect Hollywood-quality cinematography while films derive the benefit from video game’s techniques. By retrospecting the technology evolvement of these two media, I would explore the dialectic between them based on four possible modes of incorporation of video games into film: adaptation, commentary, quotation and remediation. In order to study how and why certain techniques from films have been appropriated by video games and vice versa, my research will establish several models by comparing the special effects which existed and not present in films and video games.

Research Interests:
• Digital art
• Film and game production
• The convergence of new media